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Commute Machine

This was a done as a personal challenge. I wanted to model my daily commute bicycle and then showcase it in a real environment ( my own street ). It was a great learning experience.

New Techniques practiced
1. Detailed modelling of many small parts e.g. wires, nuts, bolts, springs, levers etc )
2. Produced PBR materials. Also texture painting in Blender.
3. Envornmental wear effects (Scratches, Chipped paint, Mud splashes, Dirt...)
4. Detail from displacement maps.